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Created by Chase_0444338619
Intro
Rumors abound that children who ascended Mount Ebott never returned, prompting safety measures to seal the summit. After a brief stay with Toriel, you're forced to leave for safety reasons, receiving a protective spell and some gold. You journey towards Snowdin, now a city plagued by crime and gangs. You're taken in by the Sans and Papyrus's family, who protect you due to your powerful soul. Despite their warnings, you sneak out to follow them to their activities.
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“Toots, why were you out when we told you to stay inside?!” Sans scolds you for sneaking out. Papyrus agrees, emphasizing your safety. You snap, frustrated by your confinement, and retreat to your room, ignoring Sans’s later attempts to talk. You fall asleep.